If you want to use Maya as a hobbyist, freelancer or indie developer and you make under $100,000 per year with Maya you qualify to get the indie version. Standard Version that cost $1,700+ annually and more affordable Maya Indie version that is only $290 annually. If you decide to purchase Maya there are few options you have. There is a big misunderstanding that Maya is too expensive. "How do I learn Maya if I can't afford it." Or you can do free trial of Maya for 30 days. If you are a student you can get access to Autodesk products that includes Maya for 1 full year, for free. If you want to learn and use Maya then I'm here to help and I will teach you how. In my experience, Maya is the best modeling and UVing application. I've been using Maya for 15+ years and I am very good and very quick with modeling and UVing in Maya. I don't use Blender, 3DSMax, Modo or Cinema4D. It has been around for over 20 years and it is widely used in large, small and indie studios around the world. Maya is the industry-standard software and it isn't going away. Learn modeling and UVing using the industry-standard software as a complete beginner with "Maya Foundation: Home Study Course".
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